Difference between revisions of "PvE"

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__TOC__
 
__TOC__
  
= Nether Portals =
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= Map Information =
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== Overworld ==
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The Overworld is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal located at spawn
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== Nether ==
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The Nether is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal at Y100
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== End ==
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The End is 3000x3000 wide (1500 radius) with vanilla world generation
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= Differences from Vanilla =
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== Chest Locking (LWC) ==
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This server uses a plugin called [https://www.spigotmc.org/resources/modern-lwc-continuation-of-lwc.2162/ LWC] to automatically protect chests to the person who placed them. There are commands available to modify the behavior of these chests
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{| class="wikitable sortable" style="width: 100%;"
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! style="white-space: nowrap;" | Command
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! Action
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|-
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| style="white-space: nowrap;" |<code>/cmodify username</code>
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| Grants permission to the chest to the username specified
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|-
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| style="white-space: nowrap;" |<code>/cmodify -username</code>
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| Removes permission to the chest from the username specified
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|-
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| style="white-space: nowrap;" |<code>/cmodify r:regionname</code>
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| Grants permission to the chest to all users listed within the <code>regionname</code> specified
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|-
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| style="white-space: nowrap;" | <code>/cmodify [type]</code>
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| Modifies a chest to the new type based on the [type] entered. ex: <code>/cmodify donation</code> changes the current chest to a donation chest, and would replace <code>/cremove</code> and <code>/cdonation</code>
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|-
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| style="white-space: nowrap;" |<code>/cdonation</code>
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| Creates a donation chest, where all users may enter items but only the owner may remove them
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|-
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| style="white-space: nowrap;" |<code>/cremove</code>
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| Removes all permissions from the chest - '''this is dangerous''' as anyone can then lock the chest to themselves
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|-
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| style="white-space: nowrap;" |<code>/cprivate</code>
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| Creates a private lock on the chest that only the owner can open. '''This is the default for all placed chests'''
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|-
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| style="white-space: nowrap;" |<code>/cpublic</code>
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| Creates a public lock on a chest - this means that only the owner can remove the chest but any user may add/remove items
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|}
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Additional commands and explainations [https://github.com/pop4959/LWCX/wiki/Commands can be found here].
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== Nether Portals ==
 
In order to prevent accidental grief as well as creating portals outside of world border the following restrictions are currently being enforced:  
 
In order to prevent accidental grief as well as creating portals outside of world border the following restrictions are currently being enforced:  
== Nether Portals in the Overworld ==
+
=== Nether Portals in the Overworld ===
 
* no restrictions, as long as they do not otherwise cause grief
 
* no restrictions, as long as they do not otherwise cause grief
  
== Nether Portals in the Nether ==
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=== Nether Portals in the Nether ===
 
* All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border
 
* All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border
 
* All portals must be between y100 and y115 - this is to help alleviate portal overlap
 
* All portals must be between y100 and y115 - this is to help alleviate portal overlap
  
== How to make a Nether Portal ==
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=== How to make a Nether Portal ===
 
* Create your portal frame out of obsidian in the Overworld
 
* Create your portal frame out of obsidian in the Overworld
 
** Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues as well as to fit within the bounds of the nether
 
** Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues as well as to fit within the bounds of the nether

Revision as of 02:18, 9 September 2019

Map Information

Overworld

The Overworld is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal located at spawn

Nether

The Nether is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal at Y100

End

The End is 3000x3000 wide (1500 radius) with vanilla world generation

Differences from Vanilla

Chest Locking (LWC)

This server uses a plugin called LWC to automatically protect chests to the person who placed them. There are commands available to modify the behavior of these chests

Command Action
/cmodify username Grants permission to the chest to the username specified
/cmodify -username Removes permission to the chest from the username specified
/cmodify r:regionname Grants permission to the chest to all users listed within the regionname specified
/cmodify [type] Modifies a chest to the new type based on the [type] entered. ex: /cmodify donation changes the current chest to a donation chest, and would replace /cremove and /cdonation
/cdonation Creates a donation chest, where all users may enter items but only the owner may remove them
/cremove Removes all permissions from the chest - this is dangerous as anyone can then lock the chest to themselves
/cprivate Creates a private lock on the chest that only the owner can open. This is the default for all placed chests
/cpublic Creates a public lock on a chest - this means that only the owner can remove the chest but any user may add/remove items

Additional commands and explainations can be found here.

Nether Portals

In order to prevent accidental grief as well as creating portals outside of world border the following restrictions are currently being enforced:

Nether Portals in the Overworld

  • no restrictions, as long as they do not otherwise cause grief

Nether Portals in the Nether

  • All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border
  • All portals must be between y100 and y115 - this is to help alleviate portal overlap

How to make a Nether Portal

  • Create your portal frame out of obsidian in the Overworld
    • Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues as well as to fit within the bounds of the nether
    • Minecraft Wiki Page - for additional mechanics related to nether portals
  • Type /portal in-game, this will give you the coordinates where your nether-side portal *should* be. Make note of these coordinates
  • Light your portal with flint & steel
  • Go through the portal - you will most likely end up at a nearby portal if any exist, or Spawn if none do
  • Travel to the coordinates obtained from the /portal command and create a second Nether portal frame
  • Light it, and travel through. You should connect back to your original portal

Should you run into issues with your portal, please /modreq with as much detail as you can fit.