Difference between revisions of "PvE"

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[[File:PvE-LT-Season1.PNG]]
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[[File:PvE-LT-Season7.png]]
  
 
__TOC__
 
__TOC__
 
= Server Info =
 
= Server Info =
 
== Version ==
 
== Version ==
As of January 19, 2020 the server is running on version 1.15.1, you can connect at <code>pve.limeterracotta.com</code>
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The current season opened on April 14, 2023 running the modpack - Skyfactory 4
  
== Graylist ==
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You can connect at <code>pve.limeterracotta.com</code>
This server is currently running in graylisted mode, meaning any user can join the world but only approved members can build or interact with items.  
 
If you wish to be added to the list of approved users please contact Silversunset#9967 in [https://discord.gg/v52p99h discord]
 
  
= Map Information =
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= Client Mod Adjustments =  
* The '''Overworld''' is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal located at spawn
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* If you want to fix the font your client displays (yes, the lower case n's show as upper case) do the following:
* The '''Nether''' is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal at Y100
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** Click ESC -> MOD OPTIONS -> SMOOTH FONT -> CONFIG -> FONT -> Choose any other font you like and hit APPLY
* The '''End''' is 3000x3000 wide (1500 radius) with vanilla world generation
 
  
= Differences from Vanilla =
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= Season Information =
== Custom Commands ==
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* Season 7 Spawn was created Bermudalocket
The following custom commands have been added for [insert reason here]. Enjoy!
 
  
=== Player Commands ===
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== Map Information ==
{| class="wikitable sortable" style="width: 100%;"
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n/a
! style="white-space: nowrap;" | Command
 
! Action
 
! style="width:100px;" | User Level
 
|-
 
| style="white-space: nowrap;" |<code>/allrecipes</code>
 
| unlocks all recipes in the recipe book
 
| Everyone
 
|-
 
| style="white-space: nowrap;" |<code>/formatting</code>
 
| Displays all allowed chat formatting codes
 
| Everyone
 
|-
 
| style="white-space: nowrap;" |<code>/petowner</code>
 
| Displays the owner of a tamed mob. Must be looking at a spot on the ground within 3 blocks of the mob.
 
| Everyone
 
|-
 
| style="white-space: nowrap;" |<code>/portal</code>
 
| Displays Netherportal coordinates in the 'other' world. See [[#Nether Portals]] for more info
 
| Everyone
 
|-
 
| style="white-space: nowrap;" |<code>/who</code>
 
| Lists all players and which world they are in
 
| Everyone
 
|}
 
  
=== Staff Commands ===
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== Commands ==
{| class="wikitable sortable" style="width: 100%;"
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{| class="wikitable sortable"
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! style="white-space: nowrap;" | Mod
 
! style="white-space: nowrap;" | Command
 
! style="white-space: nowrap;" | Command
! Action
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! style="white-space: nowrap;" | Effect
! style="width:100px;" | Staff Level
 
|-
 
| style="white-space: nowrap;" |<code>/cregion [player] [region]</code>
 
| Creates a region using the currently selected area and applies default flags
 
| Modmode
 
|-
 
| style="white-space: nowrap;" |<code>/addflags [region]</code>
 
| Applies default flags to the specified region
 
| Modmode
 
|-
 
| style="white-space: nowrap;" |<code>/itemname [name]</code>
 
| Renames the currently held item
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/worldflags</code>
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| style="white-space: nowrap;" rowspan="7" | Topography
| Applies default flags to the current world
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| style="white-space: nowrap;" | <code>/tofe [option]</code>
| Adminmode
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| style="white-space: nowrap;" | Allows you to interact with someone elses island (join, leave, etc)
 
|-
 
|-
| style="white-space: nowrap;" |<code>/golemspawner [tier]</code>
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| style="white-space: nowrap;" | <code>/tofe invite</code>
| Places an iron golem spawner at your feet.
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| style="white-space: nowrap;" | Invites another player to your team, if you don't have a team one will be created
| Adminmode
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|-
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| style="white-space: nowrap;" | <code>/tofe accept</code>
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| style="white-space: nowrap;" | Accepts an invite to join a team from a player
 
|-
 
|-
| style="white-space: nowrap;" |<code>/promote [user]</code>
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| style="white-space: nowrap;" | <code>/tofe decline</code>
| Advances the specified user in the player hierarchy. Guest -> Member -> Moderator
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| style="white-space: nowrap;" | Declines an invite to join a team from a player
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/demote [user]</code>
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| style="white-space: nowrap;" | <code>/tofe kick</code>
| Demotes the specified user along the player hierarchy. Moderator -> Member -> Guest
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| style="white-space: nowrap;" | Kicks a player of your team. Only team owners can do this.
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/allowperm [group] [permission]</code>
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| style="white-space: nowrap;" | <code>/tofe info</code>
| Adds a permission node to a specific group
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| style="white-space: nowrap;" | Gets the players of your team
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/denyperm [group] [permission]</code>
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| style="white-space: nowrap;" | <code>/tofe forcesync</code>
| Denies a permission node from a specific group
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| style="white-space: nowrap;" | Forces a sync from another player of the team
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/removeperm [group] [permission]</code>
 
| Removes a permission node from a specific group
 
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/signtext</code>
 
| Custom texts for official signs
 
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/adminmode</code>
 
| Advances admin from Admin -> Adminmode for extra permissions funtime. Must already be in Modmode to run this command.
 
| Modmode & Admin
 
|-
 
| style="white-space: nowrap;" |<code>/citoggle</code>
 
| Toggles <code>/ci</code> confirmation mode.
 
| Modmode
 
|-
 
| style="white-space: nowrap;" |<code>/nv [#]</code>
 
| Applies night vision while in mod mode. If no time (in minutes) is entered default is clears after 1 hour
 
| Modmode
 
|}
 
  
== Custom Recipes & Trades ==
 
Due to the smaller size map and world border the server is missing some natural biomes/blocks/items. To compensate for this the following custom recipes and trades have been implemented
 
=== Custom Trades ===
 
[ TBD ]
 
 
=== Custom Recipes ===
 
==== Missing Items ====
 
<gallery mode="packed">
 
File:dragon_head.PNG|Dragon Head
 
File:trident.PNG|Trident
 
File:Quartz.PNG|Quartz crystals from blocks
 
</gallery>
 
 
==== Lazy Crafting ====
 
Have you ever needed to make a HUGE number of [insert thing here] but didn't feel like tediously breaking down raw materials first. Now introducing the LazyCrafting™ system!
 
 
Type <code>/allrecipes</code> in-game and they will all be added to your recipe book!
 
 
<gallery mode="packed">
 
File:redstone_torch_from_block.PNG|Redstone torches from redstone blocks
 
File:torch_from_block.PNG|Torches from coal blocks
 
File:book_from_sugar_cane.PNG|Books from sugar cane
 
File:Chiseled_bricks_from_stone.PNG|Chiseled stone bricks from raw stone
 
File:bread_from_hay_block.PNG|Bread from hay bales
 
File:bucket_from_iron_block.PNG|Buckets from iron blocks
 
File:chest_from_logs.PNG|Chests from all log types
 
File:sticks_from_logs.PNG|Sticks from all log types
 
File:door_from_iron_block.PNG|Doors from iron blocks
 
File:door_from_logs_oak.PNG|Doors from all log types
 
File:fence_from_logs_oak.PNG|Fencing from log types
 
File:fence_gate_from_logs_oak.PNG|Fence gate from log types
 
File:stairs_from_logs_oak.PNG|Stairs from all log types
 
File:slab_from_logs_oak.PNG|Slabs from all log types
 
</gallery>
 
 
== Container Locking (LWC) ==
 
This server uses a plugin called [https://www.spigotmc.org/resources/modern-lwc-continuation-of-lwc.2162/ LWC] to automatically protect chests and furnaces to the person who placed them. There are commands available to modify the behavior of these chests
 
{| class="wikitable sortable" style="width: 100%;"
 
! style="white-space: nowrap;" | Command
 
! Action
 
|-
 
| style="white-space: nowrap;" |<code>/cmodify username</code>
 
| Grants permission to the chest to the username specified
 
|-
 
| style="white-space: nowrap;" |<code>/cmodify -username</code>
 
| Removes permission to the chest from the username specified
 
|-
 
| style="white-space: nowrap;" |<code>/cmodify r:regionname</code>
 
| Grants permission to the chest to all users listed within the <code>regionname</code> specified
 
|-
 
| style="white-space: nowrap;" | <code>/cmodify [type]</code>
 
| Modifies a chest to the new type based on the [type] entered. ex: <code>/cmodify donation</code> changes the current chest to a donation chest, and would replace <code>/cremove</code> and <code>/cdonation</code> <br/><span style="color:red;">Note: <code>/cmodify public</code> appears to be broken in the current version of LWC. Please use <code>/cremove</code> followed by <code>/cpublic</code></span>
 
|-
 
| style="white-space: nowrap;" |<code>/cdonation</code>
 
| Creates a donation chest, where all users may enter items but only the owner may remove them
 
|-
 
| style="white-space: nowrap;" |<code>/cremove</code>
 
| Removes all permissions from the chest - '''this is dangerous''' as anyone can then lock the chest to themselves
 
|-
 
| style="white-space: nowrap;" |<code>/cprivate</code>
 
| Creates a private lock on the chest that only the owner can open. '''This is the default for all placed chests'''
 
|-
 
| style="white-space: nowrap;" |<code>/cpublic</code>
 
| Creates a public lock on a chest - this means that only the owner can remove the chest but any user may add/remove items
 
 
|}
 
|}
Additional commands and explainations [https://github.com/pop4959/LWCX/wiki/Commands can be found here].
 
 
== Horses ==
 
[Added MAY 2, 2020]  '''By popular request all owned horses (i.e. horses that have been tamed) are now be immune to suffocation damage.'''
 
This does not make them invulnerable to any other form of damage, and they WILL still show the suffocation animation / noise, but to combat the "dying because they went through a portal and suffocated in the frame" bit i've negated the actual damage they are taking.
 
 
Additionally horse deaths are now logged, so if you have a horse that you feel died due to server problems please <code>/modreq</code> with as much information as you can and I'll look into it.
 
 
== Iron Grinders ==
 
In order to alleviate lag due to excessive villager buildup in iron grinders we will be using a mob spawner to generate golems.
 
 
=== Spawner Mechanics ===
 
* Every 6 minutes the spawner will attempt to spawn a golem within a 5x5 area centered on the spawner (aka spawner + four blocks out)
 
* Golems will not spawn ''below'' the spawner, they will only spawn on solid blocks level with the spawner itself
 
* Players must be within 25 blocks of the spawner to activate it (this is raised from the default 16 blocks for normal spawners)
 
* Due to Mojang spawner mechanics a spawner will attempt to spawn '''up to''' the number of golems identified by its Tier number. This means that a Tier 2 spawner may generate one *or* two golems each time, a Tier 3 may generate one, two, or three each time.
 
* If there are 25 golems within radius of the spawner the event will cancel and no golems will spawn
 
 
=== How to obtain a Golem spawner ===
 
* Collect the following materials and place them in a chest:
 
** 5 stacks of cobblestone
 
** 16 wooden doors
 
** 16 iron ore
 
* <code>/modreq</code> for golem spawner placement
 
Players may request 4 individual spawners be placed. All spawner requests and tier upgrades carry the same cost.
 
 
=== How to build an iron grinder ===
 
* Build a box to spawn golems
 
** Golems will spawn fine in a well-lit room, which is recommended to prevent other mobs
 
* Build a killing mechanism for the golems
 
** Generally lava works the best
 
** Make sure to leave space underneath for item collection
 
* Mark where you'd like the spawners using an "odd" block
 
** This just needs to be something that stands out
 
** You can use the chest of required materials or even just a block of wool (anything that is different from the rest of the box)
 
* Submit a modreq requesting a spawner / upgrade (make sure to have your chest of materials ready for sacrifice)
 
** ''Ex:'' <code>/modreq please replace [block] with spawner</code>
 
** ''Ex:'' <code>/modreq please upgrade spawner to Tier 2</code>
 
 
<gallery mode="packed">
 
File:Grinder1.png|Golems will attempt to spawn within 4 air blocks of the spawner
 
File:Grinder2.png|Golems spawn on the ground level with the spawner
 
</gallery>
 
 
== Nether Portals ==
 
In order to prevent accidental grief as well as creating portals outside of world border the following restrictions are currently being enforced:
 
=== Nether Portals in the Overworld ===
 
* no restrictions, as long as they do not otherwise cause grief
 
 
=== Nether Portals in the Nether ===
 
* All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border
 
* All portals must be between y100 and y105 - this is to help alleviate portal overlap
 
* The spawn Nether portal is at coordinates x:-3 y:100 z: 0
 
 
=== How to make a Nether Portal ===
 
* Create your portal frame out of obsidian in the Overworld
 
** Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues
 
** [https://minecraft.gamepedia.com/Nether_portal Minecraft Wiki Page] - for additional mechanics related to nether portals
 
* Type <code>/portal</code> in-game, this will give you the coordinates where your nether-side portal *should* be. Make note of these coordinates
 
* Light your portal with flint & steel
 
* Go through the portal - you will most likely end up at a nearby portal if any exist, or Spawn if none do
 
** <span style="color: red;">'''WARNING:''' There is a chance you will die going through the portal due to some quirks with them. It is '''strongly''' suggested that you chest all of your inventory/gear the first time you travel through until the portals are properly linked. If you die on death your items cannot be restored</span>
 
* Travel to the coordinates obtained from the <code>/portal</code> command and create a second Nether portal frame
 
** The spawn nether portal is at y:100, if you want your connecting road to be level the bottom block of your portal should also be at y:100
 
* Light it, and travel through. You should connect back to your original portal
 
 
Should you run into issues with your portal, please <code>/modreq</code> with as much detail as you can fit.
 
 
== Protections ==
 
This server is currently running under a [[#Gray list|gray list]]. Additionally we have a plugin called WorldGuard that allows for individual protected regions on the server.
 
 
If you have a build you would like to request protections for, please mark the two opposite corners in an obvious block and <code>/modreq</code> for protections.
 
 
Additionally it is recommended (but not required) that things like mob grinders, iron grinders, and nether portals be protected from grief to avoid accidents.
 
 
== Water / Lava ==
 
The server uses a plugin called SafeBuckets as an accidental grief prevention tool. When you place water/lava (on the ground or in a dispenser) the blocks will not flow automatically by default. 
 
 
To make your liquid flow, place it then type <code>/flow</code> and left-click. The liquid will then flow as normal.
 
  
In the event that your liquid does something weird submit a modreq.
 
  
 
[[Category:PvE]]
 
[[Category:PvE]]
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[[Category:Testing]]

Latest revision as of 23:03, 14 April 2023

PvE-LT-Season7.png

Server Info

Version

The current season opened on April 14, 2023 running the modpack - Skyfactory 4

You can connect at pve.limeterracotta.com

Client Mod Adjustments

  • If you want to fix the font your client displays (yes, the lower case n's show as upper case) do the following:
    • Click ESC -> MOD OPTIONS -> SMOOTH FONT -> CONFIG -> FONT -> Choose any other font you like and hit APPLY

Season Information

  • Season 7 Spawn was created Bermudalocket

Map Information

n/a

Commands

Mod Command Effect
Topography /tofe [option] Allows you to interact with someone elses island (join, leave, etc)
/tofe invite Invites another player to your team, if you don't have a team one will be created
/tofe accept Accepts an invite to join a team from a player
/tofe decline Declines an invite to join a team from a player
/tofe kick Kicks a player of your team. Only team owners can do this.
/tofe info Gets the players of your team
/tofe forcesync Forces a sync from another player of the team