Difference between revisions of "PvE"

From LimeTerracotta
Jump to: navigation, search
(Lazy Crafting)
 
(47 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:PvE-LT-Banner.PNG]]
+
[[File:PvE-LT-Season7.png]]
  
 
__TOC__
 
__TOC__
= Gray list =
+
= Server Info =
This server is currently running in graylisted mode, meaning any user can join the world but only approved members can build or interact with items.
+
== Version ==
 +
The current season opened on April 14, 2023 running the modpack - Skyfactory 4
  
If you wish to be added to the list of approved users please contact Silversunset#9967 in [https://discord.gg/v52p99h discord]
+
You can connect at <code>pve.limeterracotta.com</code>
  
= Map Information =
+
= Client Mod Adjustments =  
* The '''Overworld''' is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal located at spawn
+
* If you want to fix the font your client displays (yes, the lower case n's show as upper case) do the following:
* The '''Nether''' is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal at Y100
+
** Click ESC -> MOD OPTIONS -> SMOOTH FONT -> CONFIG -> FONT -> Choose any other font you like and hit APPLY
* The '''End''' is 3000x3000 wide (1500 radius) with vanilla world generation
 
  
= Differences from Vanilla =
+
= Season Information =
== Custom Commands ==
+
* Season 7 Spawn was created Bermudalocket
The following custom commands have been added for [insert reason here]. Enjoy!
 
  
=== Player Commands ===
+
== Map Information ==
{| class="wikitable sortable" style="width: 100%;"
+
n/a
! style="white-space: nowrap;" | Command
 
! Action
 
! style="width:100px;" | User Level
 
|-
 
| style="white-space: nowrap;" |<code>/allrecipes</code>
 
| unlocks all recipes in the recipe book
 
| Everyone
 
|-
 
| style="white-space: nowrap;" |<code>/formatting</code>
 
| Displays all allowed chat formatting codes
 
| Everyone
 
|-
 
| style="white-space: nowrap;" |<code>/portal</code>
 
| Displays Netherportal coordinates in the 'other' world. See [[#Nether Portals]] for more info
 
| Everyone
 
|-
 
| style="white-space: nowrap;" |<code>/who</code>
 
| Lists all players and which world they are in
 
| Everyone
 
|}
 
  
=== Staff Commands ===
+
== Commands ==
{| class="wikitable sortable" style="width: 100%;"
+
{| class="wikitable sortable"
 +
! style="white-space: nowrap;" | Mod
 
! style="white-space: nowrap;" | Command
 
! style="white-space: nowrap;" | Command
! Action
+
! style="white-space: nowrap;" | Effect
! style="width:100px;" | Staff Level
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/cregion [player] [region]</code>
+
| style="white-space: nowrap;" rowspan="7" | Topography
| Creates a region using the currently selected area and applies default flags
+
| style="white-space: nowrap;" | <code>/tofe [option]</code>
| Modmode
+
| style="white-space: nowrap;" | Allows you to interact with someone elses island (join, leave, etc)
 
|-
 
|-
| style="white-space: nowrap;" |<code>/addflags [region]</code>
+
| style="white-space: nowrap;" | <code>/tofe invite</code>
| Applies default flags to the specified region
+
| style="white-space: nowrap;" | Invites another player to your team, if you don't have a team one will be created
| Modmode
+
|-
 +
| style="white-space: nowrap;" | <code>/tofe accept</code>
 +
| style="white-space: nowrap;" | Accepts an invite to join a team from a player
 
|-
 
|-
| style="white-space: nowrap;" |<code>/itemname [name]</code>
+
| style="white-space: nowrap;" | <code>/tofe decline</code>
| Renames the currently held item
+
| style="white-space: nowrap;" | Declines an invite to join a team from a player
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/worldflags</code>
+
| style="white-space: nowrap;" | <code>/tofe kick</code>
| Applies default flags to the current world
+
| style="white-space: nowrap;" | Kicks a player of your team. Only team owners can do this.
| Adminmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/golemspawner [tier]</code>
+
| style="white-space: nowrap;" | <code>/tofe info</code>
| Places an iron golem spawner at your feet.
+
| style="white-space: nowrap;" | Gets the players of your team
| Adminmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/promote [user]</code>
+
| style="white-space: nowrap;" | <code>/tofe forcesync</code>
| Advances the specified user in the player hierarchy. Guest -> Member -> Moderator
+
| style="white-space: nowrap;" | Forces a sync from another player of the team
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/demote [user]</code>
 
| Demotes the specified user along the player hierarchy. Moderator -> Member -> Guest
 
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/allowperm [group] [permission]</code>
 
| Adds a permission node to a specific group
 
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/denyperm [group] [permission]</code>
 
| Denies a permission node from a specific group
 
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/removeperm [group] [permission]</code>
 
| Removes a permission node from a specific group
 
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/signtext</code>
 
| Custom texts for official signs
 
| Admin
 
|-
 
| style="white-space: nowrap;" |<code>/adminmode</code>
 
| Advances admin from Admin -> Adminmode for extra permissions funtime. Must already be in Modmode to run this command.
 
| Modmode & Admin
 
|-
 
| style="white-space: nowrap;" |<code>/citoggle</code>
 
| Toggles <code>/ci</code> confirmation mode.
 
| Modmode
 
|-
 
| style="white-space: nowrap;" |<code>/nv [#]</code>
 
| Applies night vision while in mod mode. If no time (in minutes) is entered default is clears after 1 hour
 
| Modmode
 
|}
 
 
 
== Custom Recipes & Trades ==
 
Due to the smaller size map and world border the server is missing some natural biomes/blocks/items. To compensate for this the following custom recipes and trades have been implemented
 
=== Custom Trades ===
 
[ TBD ]
 
 
 
=== Custom Recipes ===
 
==== Missing Items ====
 
<gallery mode="packed">
 
File:dragon_head.PNG|Dragon Head
 
File:trident.PNG|Trident
 
File:Quartz.PNG|Quartz crystals from blocks
 
</gallery>
 
  
==== Lazy Crafting ====
 
Have you ever needed to make a HUGE number of [insert thing here] but didn't feel like tediously breaking down raw materials first. Now introducing the LazyCrafting™ system!
 
 
Type <code>/allrecipes</code> in-game and they will all be added to your recipe book!
 
 
<gallery mode="packed">
 
File:redstone_torch_from_block.PNG|Redstone torches from redstone blocks
 
File:torch_from_block.PNG|Torches from coal blocks
 
File:book_from_sugar_cane.PNG|Books from sugar cane
 
File:Chiseled_bricks_from_stone.PNG|Chiseled stone bricks from raw stone
 
File:bread_from_hay_block.PNG|Bread from hay bales
 
File:bucket_from_iron_block.PNG|Buckets from iron blocks
 
File:chest_from_logs.PNG|Chests from all log types
 
File:sticks_from_logs.PNG|Sticks from all log types
 
File:door_from_iron_block.PNG|Doors from iron blocks
 
File:door_from_logs_oak.PNG|Doors from all log types
 
File:fence_from_logs_oak.PNG|Fencing from log types
 
File:fence_gate_from_logs_oak.PNG|Fence gate from log types
 
File:stairs_from_logs_oak.PNG|Stairs from all log types
 
File:slab_from_logs_oak.PNG|Slabs from all log types
 
</gallery>
 
 
== Container Locking (LWC) ==
 
This server uses a plugin called [https://www.spigotmc.org/resources/modern-lwc-continuation-of-lwc.2162/ LWC] to automatically protect chests and furnaces to the person who placed them. There are commands available to modify the behavior of these chests
 
{| class="wikitable sortable" style="width: 100%;"
 
! style="white-space: nowrap;" | Command
 
! Action
 
|-
 
| style="white-space: nowrap;" |<code>/cmodify username</code>
 
| Grants permission to the chest to the username specified
 
|-
 
| style="white-space: nowrap;" |<code>/cmodify -username</code>
 
| Removes permission to the chest from the username specified
 
|-
 
| style="white-space: nowrap;" |<code>/cmodify r:regionname</code>
 
| Grants permission to the chest to all users listed within the <code>regionname</code> specified
 
|-
 
| style="white-space: nowrap;" | <code>/cmodify [type]</code>
 
| Modifies a chest to the new type based on the [type] entered. ex: <code>/cmodify donation</code> changes the current chest to a donation chest, and would replace <code>/cremove</code> and <code>/cdonation</code> <br/><span style="color:red;">Note: <code>/cmodify public</code> appears to be broken in the current version of LWC. Please use <code>/cremove</code> followed by <code>/cpublic</code></span>
 
|-
 
| style="white-space: nowrap;" |<code>/cdonation</code>
 
| Creates a donation chest, where all users may enter items but only the owner may remove them
 
|-
 
| style="white-space: nowrap;" |<code>/cremove</code>
 
| Removes all permissions from the chest - '''this is dangerous''' as anyone can then lock the chest to themselves
 
|-
 
| style="white-space: nowrap;" |<code>/cprivate</code>
 
| Creates a private lock on the chest that only the owner can open. '''This is the default for all placed chests'''
 
|-
 
| style="white-space: nowrap;" |<code>/cpublic</code>
 
| Creates a public lock on a chest - this means that only the owner can remove the chest but any user may add/remove items
 
 
|}
 
|}
Additional commands and explainations [https://github.com/pop4959/LWCX/wiki/Commands can be found here].
 
 
== Iron Grinders ==
 
In order to alleviate lag due to excessive villager buildup in iron grinders we will be using a mob spawner to generate golems.
 
 
=== Spawner Mechanics ===
 
* Every 6 minutes the spawner will attempt to spawn a golem within a 5x5 area centered on the spawner (aka spawner + four blocks out)
 
* Golems will not spawn ''below'' the spawner, they will only spawn on solid blocks level with the spawner itself
 
* Players must be within 25 blocks of the spawner to activate it (this is raised from the default 16 blocks for normal spawners)
 
* Due to Mojang spawner mechanics a spawner will attempt to spawn '''up to''' the number of golems identified by its Tier number. This means that a Tier 2 spawner may generate one *or* two golems each time, a Tier 3 may generate one, two, or three each time.
 
* If there are 25 golems within radius of the spawner the event will cancel and no golems will spawn
 
 
=== How to obtain a Golem spawner ===
 
* Collect the following materials and place them in a chest:
 
** 5 stacks of cobblestone
 
** 16 wooden doors
 
** 16 iron ore
 
* <code>/modreq</code> for golem spawner placement
 
Players may request 4 individual spawners be placed. All spawner requests and tier upgrades carry the same cost.
 
 
=== How to build an iron grinder ===
 
* Build a box to spawn golems
 
** Golems will spawn fine in a well-lit room, which is recommended to prevent other mobs
 
* Build a killing mechanism for the golems
 
** Generally lava works the best
 
** Make sure to leave space underneath for item collection
 
* Mark where you'd like the spawners using an "odd" block
 
** This just needs to be something that stands out
 
** You can use the chest of required materials or even just a block of wool (anything that is different from the rest of the box)
 
* Submit a modreq requesting a spawner / upgrade (make sure to have your chest of materials ready for sacrifice)
 
** ''Ex:'' <code>/modreq please replace [block] with spawner</code>
 
** ''Ex:'' <code>/modreq please upgrade spawner to Tier 2</code>
 
 
<gallery>
 
File:Grinder1.png|Golems will attempt to spawn within 4 air blocks of the spawner
 
File:Grinder2.png|Golems spawn on the ground level with the spawner
 
</gallery>
 
 
== Nether Portals ==
 
In order to prevent accidental grief as well as creating portals outside of world border the following restrictions are currently being enforced:
 
=== Nether Portals in the Overworld ===
 
* no restrictions, as long as they do not otherwise cause grief
 
 
=== Nether Portals in the Nether ===
 
* All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border
 
* All portals must be between y100 and y105 - this is to help alleviate portal overlap
 
* The spawn Nether portal is at coordinates x:-3 y:100 z: 0
 
 
=== How to make a Nether Portal ===
 
* Create your portal frame out of obsidian in the Overworld
 
** Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues
 
** [https://minecraft.gamepedia.com/Nether_portal Minecraft Wiki Page] - for additional mechanics related to nether portals
 
* Type <code>/portal</code> in-game, this will give you the coordinates where your nether-side portal *should* be. Make note of these coordinates
 
* Light your portal with flint & steel
 
* Go through the portal - you will most likely end up at a nearby portal if any exist, or Spawn if none do
 
** <span style="color: red;">'''WARNING:''' There is a chance you will die going through the portal due to some quirks with them. It is '''strongly''' suggested that you chest all of your inventory/gear the first time you travel through until the portals are properly linked. If you die on death your items cannot be restored</span>
 
* Travel to the coordinates obtained from the <code>/portal</code> command and create a second Nether portal frame
 
** The spawn nether portal is at y:100, if you want your connecting road to be level the bottom block of your portal should also be at y:100
 
* Light it, and travel through. You should connect back to your original portal
 
 
Should you run into issues with your portal, please <code>/modreq</code> with as much detail as you can fit.
 
 
== Protections ==
 
This server is currently running under a [[#Gray list|gray list]]. Additionally we have a plugin called WorldGuard that allows for individual protected regions on the server.
 
 
If you have a build you would like to request protections for, please mark the two opposite corners in an obvious block and <code>/modreq</code> for protections.
 
 
Additionally it is recommended (but not required) that things like mob grinders, iron grinders, and nether portals be protected from grief to avoid accidents.
 
 
== Water / Lava ==
 
The server uses a plugin called SafeBuckets as an accidental grief prevention tool. When you place water/lava (on the ground or in a dispenser) the blocks will not flow automatically by default. 
 
  
To make your liquid flow, place it then type <code>/flow</code> and left-click. The liquid will then flow as normal.
 
  
In the event that your liquid does something weird submit a modreq.
+
[[Category:PvE]]
 +
[[Category:Testing]]

Latest revision as of 23:03, 14 April 2023

PvE-LT-Season7.png

Server Info

Version

The current season opened on April 14, 2023 running the modpack - Skyfactory 4

You can connect at pve.limeterracotta.com

Client Mod Adjustments

  • If you want to fix the font your client displays (yes, the lower case n's show as upper case) do the following:
    • Click ESC -> MOD OPTIONS -> SMOOTH FONT -> CONFIG -> FONT -> Choose any other font you like and hit APPLY

Season Information

  • Season 7 Spawn was created Bermudalocket

Map Information

n/a

Commands

Mod Command Effect
Topography /tofe [option] Allows you to interact with someone elses island (join, leave, etc)
/tofe invite Invites another player to your team, if you don't have a team one will be created
/tofe accept Accepts an invite to join a team from a player
/tofe decline Declines an invite to join a team from a player
/tofe kick Kicks a player of your team. Only team owners can do this.
/tofe info Gets the players of your team
/tofe forcesync Forces a sync from another player of the team