Difference between revisions of "PvE"

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[[File:PvE-LT-Season7.png]]
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[[File:PvE-LT-Season9.PNG]]
  
 
__TOC__
 
__TOC__
 
= Server Info =
 
= Server Info =
 
== Version ==
 
== Version ==
The current season opened on April 14, 2023 running the modpack - Skyfactory 4
+
The current season opened on June 17, 2024 running the spigot. Users can access with a vanilla client, however the linked [[Client_Mods | client mods]] are allowed under the [[Rules]]
  
 
You can connect at <code>pve.limeterracotta.com</code>
 
You can connect at <code>pve.limeterracotta.com</code>
  
= Client Mod Adjustments =
 
* If you want to fix the font your client displays (yes, the lower case n's show as upper case) do the following:
 
** Click ESC -> MOD OPTIONS -> SMOOTH FONT -> CONFIG -> FONT -> Choose any other font you like and hit APPLY
 
  
 
= Season Information =
 
= Season Information =
* Season 7 Spawn was created Bermudalocket
+
* Season 9 spawn is very minimal, users are free to build around as desired! It is a 10x18 box with a nether portal underneath (entrance is on the North side of spawn down the stairs).
  
 
== Map Information ==
 
== Map Information ==
n/a
+
* World: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
 +
* Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
 +
* Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
  
== Commands ==
+
== Nether Portals ==
 +
Minecraft travel in the nether is 8x the distance as the overworld (i.e. for every 1 nether block you travel you will move 8 in the overworld). You can estimate your coordinates by either multiplying or dividing your coords by 8 to see what the other world will be.
 +
Due to a *decision* in how minecraft handles teleporting through nether portals the nether map has to be the same size as the overworld. I can't confirm if this bug is still in existence so we're doing this to be safe. <span style="color:red;">If you die past world border due to invalid portal placement your inventory will not be restored to you. You are responsible for safe portal placement.</span> Generally as long as your x/z coords are less than ±312 in the nether you should be fine. The yellow line on [http://pve.limeterracotta.com:8100/#world_nether:0:0:0:656:0:0:0:1:flat the nether map] will display the safe zone.
 +
 
 +
== Plugins ==
 +
We use server-side [[Plugins#Current_Plugins | plugins]] to add some QOL / Security features to the server. The below may be of interest to you. You may not have permission for every command however, if you run into issues please ping us.
 +
 
 +
=== Group Chat ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! style="white-space: nowrap;" | Mod
+
! Command
! style="white-space: nowrap;" | Command
+
! What it does
! style="white-space: nowrap;" | Effect
+
|-
 +
|  <code>/groupchat create [name]</code> (no spaces) || Create group
 +
|-
 +
|  <code>/groupchat delete</code> || Delete your current group
 +
|-
 +
|  <code>/groupchat invite [player]</code> || Invite player to your current group
 +
|-
 +
|  <code>/groupchat kick [player]</code> || Kick player from your current group
 +
|-
 +
|  <code>/groupchat leave</code> || Leave current group
 +
|-
 +
|  <code>/groupchat list</code> || List all existing groups
 +
|-
 +
|  <code>/groupchat mygroups</code> || List all your groups
 +
|-
 +
| <code>/groupchat join [group number]</code> || Join group
 +
|-
 +
|  <code>/groupchat info [group number]</code> || Group details
 
|-
 
|-
| style="white-space: nowrap;" rowspan="7" | Topography
+
| <code>/groupchat say [message] ||</code> Send message to current group
| style="white-space: nowrap;" | <code>/tofe [option]</code>
 
| style="white-space: nowrap;" | Allows you to interact with someone elses island (join, leave, etc)
 
 
|-
 
|-
| style="white-space: nowrap;" | <code>/tofe invite</code>
+
| <code>/g [message]</code> || Send message to current group (alias for /groupchat say)
| style="white-space: nowrap;" | Invites another player to your team, if you don't have a team one will be created
 
 
|-  
 
|-  
| style="white-space: nowrap;" | <code>/tofe accept</code>
+
| <code>/groupchat switch [your group number]</code> || Switch group (use this command before sending messages to chats other than your current active chat)
| style="white-space: nowrap;" | Accepts an invite to join a team from a player
+
|-
 +
|  <code>/groupchat show [your group number]</code> || Toggle visibility of messages from your chats
 +
|-
 +
|  <code>/groupchat settype [0 or 1]</code> || Set current chat type (0 - public (default) 1 - private)
 +
|-
 +
|  <code>/groupchat setowner [player]</code> || Change current chat owner
 +
|-
 +
|  <code>/groupchat kick [player]</code> || Kick player from current chat
 +
|-
 +
|  <code>/groupchat ban [player]</code> || Ban player on current chat
 +
|-
 +
|}
 +
 
 +
== Bolt ==
 +
Bolt allows for locking of chests so people can't "steal" your materials. Current default is for all chests to be public. The below list are some useful commands, the rest can be found [https://github.com/pop4959/Bolt/wiki#commands here]. The commands should autocomplete in-game if you need help as well.
 +
 
 +
{| class="wikitable sortable"
 +
! Command
 +
! What it does
 +
|-
 +
<code>/lock [type]</code> || Lock chest
 +
|-
 +
|  <code>/unlock</code> || Unlock chest
 
|-
 
|-
| style="white-space: nowrap;" | <code>/tofe decline</code>
+
| <code>/edit [add:remove] <player></code> || Edit protection
| style="white-space: nowrap;" | Declines an invite to join a team from a player
 
 
|-
 
|-
| style="white-space: nowrap;" | <code>/tofe kick</code>
+
| <code>/modify [add:remove] <access> <type> <name></code></code> <br/>ex: <code>''/modify add normal group Haven''</code><br/>ex: <code>''/modify add normal player Silversunset''</code> || Modify chest (add user or groups to the permissions)
| style="white-space: nowrap;" | Kicks a player of your team. Only team owners can do this.
 
 
|-
 
|-
| style="white-space: nowrap;" | <code>/tofe info</code>
+
| <code>/group (create:delete:add:remove:list) <group> <player><br/>ex: <code>''/group create Haven''</code><br/>ex: <code>''/group add Haven Silversunset''</code> || Manage user groups for chest access
| style="white-space: nowrap;" | Gets the players of your team
 
 
|-
 
|-
| style="white-space: nowrap;" | <code>/tofe forcesync</code>
 
| style="white-space: nowrap;" | Forces a sync from another player of the team
 
  
 
|}
 
|}

Revision as of 17:40, 17 June 2024

File:PvE-LT-Season9.PNG

Server Info

Version

The current season opened on June 17, 2024 running the spigot. Users can access with a vanilla client, however the linked client mods are allowed under the Rules

You can connect at pve.limeterracotta.com


Season Information

  • Season 9 spawn is very minimal, users are free to build around as desired! It is a 10x18 box with a nether portal underneath (entrance is on the North side of spawn down the stairs).

Map Information

  • World: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
  • Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
  • Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation

Nether Portals

Minecraft travel in the nether is 8x the distance as the overworld (i.e. for every 1 nether block you travel you will move 8 in the overworld). You can estimate your coordinates by either multiplying or dividing your coords by 8 to see what the other world will be. Due to a *decision* in how minecraft handles teleporting through nether portals the nether map has to be the same size as the overworld. I can't confirm if this bug is still in existence so we're doing this to be safe. If you die past world border due to invalid portal placement your inventory will not be restored to you. You are responsible for safe portal placement. Generally as long as your x/z coords are less than ±312 in the nether you should be fine. The yellow line on the nether map will display the safe zone.

Plugins

We use server-side plugins to add some QOL / Security features to the server. The below may be of interest to you. You may not have permission for every command however, if you run into issues please ping us.

Group Chat

Command What it does
/groupchat create [name] (no spaces) Create group
/groupchat delete Delete your current group
/groupchat invite [player] Invite player to your current group
/groupchat kick [player] Kick player from your current group
/groupchat leave Leave current group
/groupchat list List all existing groups
/groupchat mygroups List all your groups
/groupchat join [group number] Join group
/groupchat info [group number] Group details
/groupchat say [message] Send message to current group
/g [message] Send message to current group (alias for /groupchat say)
/groupchat switch [your group number] Switch group (use this command before sending messages to chats other than your current active chat)
/groupchat show [your group number] Toggle visibility of messages from your chats
/groupchat settype [0 or 1] Set current chat type (0 - public (default) 1 - private)
/groupchat setowner [player] Change current chat owner
/groupchat kick [player] Kick player from current chat
/groupchat ban [player] Ban player on current chat

Bolt

Bolt allows for locking of chests so people can't "steal" your materials. Current default is for all chests to be public. The below list are some useful commands, the rest can be found here. The commands should autocomplete in-game if you need help as well.

Command What it does
/lock [type] Lock chest
/unlock Unlock chest
/edit [add:remove] <player> Edit protection
/modify [add:remove] <access> <type> <name>
ex: /modify add normal group Haven
ex: /modify add normal player Silversunset
Modify chest (add user or groups to the permissions)
/group (create:delete:add:remove:list) <group> <player>
ex: /group create Haven
ex: /group add Haven Silversunset
Manage user groups for chest access