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− | [[File:PvE-LT-Season3.PNG]] | + | [[File:PvE-LT-Season4.png]] |
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| __TOC__ | | __TOC__ |
| = Server Info = | | = Server Info = |
| == Version == | | == Version == |
− | The current season opened on July 9, 2021 running 1.17.1 | + | The current season opened on November 29, 2021 running the modpack - All of Fabric 4 - 1.17.1 |
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| You can connect at <code>pve.limeterracotta.com</code> | | You can connect at <code>pve.limeterracotta.com</code> |
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| = Season Information = | | = Season Information = |
− | * Season 3 Spawn was created by Sir_Didymus and Bermudalocket | + | * Season 4 Spawn was created by Sir_Didymus and Bermudalocket |
| * Phantoms have been disabled globally, membranes will continue to drop from zombies when killed by players | | * Phantoms have been disabled globally, membranes will continue to drop from zombies when killed by players |
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| == Map Information == | | == Map Information == |
− | * The '''Overworld''' is 6000x6000 wide (3000 radius) with vanilla world generation. There is a pre-generated nether portal located at spawn | + | * The '''Overworld''' is a 5k radius (10k x 10k) generated by Terralith |
− | * The '''Nether''' is 6000x6000 wide (3000 radius) with custom world generation. There is a pre-generated nether portal at (x:11,y:119, z:16) | + | * The '''Nether''' is a 5k radius (10k x 10k) generated by Incendium |
− | * The '''End''' is 6000x6000 wide (3000 radius) with vanilla world generation | + | * The '''End''' is a 5k radius (10k x 10k) generated by BetterEnd |
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| == Changes From Previous Seasons == | | == Changes From Previous Seasons == |
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| ** [[#Nether_Portals | Nether portals]] | | ** [[#Nether_Portals | Nether portals]] |
| ** [[#Water_.2F_Lava | liquid]] | | ** [[#Water_.2F_Lava | liquid]] |
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− | = Custom Commands =
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− | The following custom commands have been added for [insert reason here]. Enjoy!
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− |
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− | == Player Commands ==
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− | {| class="wikitable sortable" style="width: 100%;"
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− | ! style="white-space: nowrap;" | Command
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− | ! Action
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− | ! style="width:100px;" | User Level
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− | |-
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− | | style="white-space: nowrap;" |<code>/allrecipes</code>
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− | | unlocks all recipes in the recipe book
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− | | Everyone
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− | |-
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− | | style="white-space: nowrap;" |<code>/dwmh</code>
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− | | Returns the location of your most recent vehicle.
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− | | Everyone
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− | |-
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− | | style="white-space: nowrap;" |<code>/formatting</code>
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− | | Displays all allowed chat formatting codes
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− | | Everyone
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− | |-
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− | | style="white-space: nowrap;" |<code>/petowner</code>
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− | | Displays the owner of a tamed mob. Must be looking at a spot on the ground within 3 blocks of the mob.
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− | | Everyone
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− | |-
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− | | style="white-space: nowrap;" |<code>/portal</code>
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− | | Displays Netherportal coordinates in the 'other' world. See [[#Nether Portals]] for more info
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− | | Everyone
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− | |-
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− | | style="white-space: nowrap;" |<code>/myinfo</code>
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− | | Display Username (or nickname if set by admins), Current coords, Bed Location for [self]
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− | | Everyone
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− | |-
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− | | style="white-space: nowrap;" |<code>/signtext</code>
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− | | Custom texts for official signs - black text only
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− | | Everyone
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− | |}
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− |
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− | == Staff Commands ==
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− | {| class="wikitable sortable" style="width: 100%;"
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− | ! style="white-space: nowrap;" | Command
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− | ! Action
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− | ! style="width:100px;" | Staff Level
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− | |-
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− | | style="white-space: nowrap;" |<code>/cregion [player] [region]</code>
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− | | Creates a region using the currently selected area and applies default flags
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− | | Modmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/addflags [region]</code>
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− | | Applies default flags to the specified region
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− | | Modmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/itemname [name]</code>
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− | | Renames the currently held item
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/worldflags</code>
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− | | Applies default flags to the current world
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− | | Adminmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/golemspawner [tier]</code>
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− | | Places an iron golem spawner at your feet.
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− | | Adminmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/promote [user]</code>
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− | | Advances the specified user in the player hierarchy. Guest -> Member -> Moderator
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/demote [user]</code>
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− | | Demotes the specified user along the player hierarchy. Moderator -> Member -> Guest
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/allowperm [group] [permission]</code>
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− | | Adds a permission node to a specific group
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/denyperm [group] [permission]</code>
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− | | Denies a permission node from a specific group
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/removeperm [group] [permission]</code>
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− | | Removes a permission node from a specific group
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/signtext</code>
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− | | Custom texts for official signs - gives permission to color codes
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− | | Adminmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/citoggle</code>
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− | | Toggles <code>/ci</code> confirmation mode.
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− | | Modmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/nv [#]</code>
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− | | Applies night vision while in mod mode. If no time (in minutes) is entered default is clears after 1 hour
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− | | Modmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/mc [#] [player]</code>
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− | | Count the number of entities within [radius] radius of players. If no player specified, it will return a list of players and the # of entities. If a player is specified will show the top 5 mobs within [radius] of that player (default radius = 100)
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/pinfo [player]</code>
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− | | Display in-game info about user (bed location, player name, nick name,permission groups, etc)
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/find-pets [radius] [types] [owner] [name]</code>
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− | | Locate pet within radius specified. Name and owner are optional. Max radius 200
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− | | Adminmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/find-entity [type] [radius]</code>
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− | | Locate entities within radius specified (i.e. <code>ITEM_FRAME</code> or <code>SHULKER_BULLET</code>) Max radius 200
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− | | Adminmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/tp-pets [x] [y] [z] [world]</code>
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− | | Teleport lost pet to coordinates specified. World is optional, if no world is listed the current one will be used
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− | | Adminmode
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− | |-
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− | | style="white-space: nowrap;" |<code>/terracounter -e ENTITY_TYPE</code>
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− | | Count how many of ENTITY_TYPE are in the world
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− | | Admin
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− | |-
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− | | style="white-space: nowrap;" |<code>/terrabutcher -e ENTITY_TYPE -r RADIUS -n LIMIT</code>
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− | | Kill LIMIT of ENTITY_TYPE within RADIUS
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− | | Admin
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− | |}
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| = Custom Recipes & Trades = | | = Custom Recipes & Trades = |
− | Due to the smaller size map and world border the server is missing some natural biomes/blocks/items. To compensate for this the following custom recipes and trades have been implemented
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− | == Custom Trades ==
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− | Currently there are no custom traders, if any are added this will be updated.
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| == Custom Recipes == | | == Custom Recipes == |
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| </gallery> | | </gallery> |
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− | = Container Locking (LWC) =
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− | This server uses a plugin called [https://www.spigotmc.org/resources/modern-lwc-continuation-of-lwc.2162/ LWC] to automatically protect chests and furnaces to the person who placed them. There are commands available to modify the behavior of these chests
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− | {| class="wikitable sortable" style="width: 100%;"
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− | ! style="white-space: nowrap;" | Command
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− | ! Action
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− | |-
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− | | style="white-space: nowrap;" |<code>/cmodify username</code>
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− | | Grants permission to the chest to the username specified
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− | |-
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− | | style="white-space: nowrap;" |<code>/cmodify -username</code>
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− | | Removes permission to the chest from the username specified
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− | |-
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− | | style="white-space: nowrap;" |<code>/cmodify r:regionname</code>
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− | | Grants permission to the chest to all users listed within the <code>regionname</code> specified
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− | |-
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− | | style="white-space: nowrap;" | <code>/cmodify [type]</code>
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− | | Modifies a chest to the new type based on the [type] entered. ex: <code>/cmodify donation</code> changes the current chest to a donation chest, and would replace <code>/cremove</code> and <code>/cdonation</code>
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− | |-
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− | | style="white-space: nowrap;" |<code>/cdonation</code>
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− | | Creates a donation chest, where all users may enter items but only the owner may remove them
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− | |-
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− | | style="white-space: nowrap;" |<code>/cremove</code>
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− | | Removes all permissions from the chest - '''this is dangerous''' as anyone can then lock the chest to themselves
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− | |-
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− | | style="white-space: nowrap;" |<code>/cprivate</code>
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− | | Creates a private lock on the chest that only the owner can open. '''This is the default for all placed chests'''
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− | |-
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− | | style="white-space: nowrap;" |<code>/cpublic</code>
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− | | Creates a public lock on a chest - this means that only the owner can remove the chest but any user may add/remove items
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− | |-
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− | | style="white-space: nowrap;" |<code>/cpersist</code>
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− | | Allows your chest command to persist until you type it again. Useful for doing large quantity of chest changes.<br/>''usage: type <code>/cpersist</code>, then whatever LWC command you're using (ex: <code>/cremove</code>), then click all of the chests you want to change. then <code>/cpersist</code> again to end it.''
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− | |}
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− | Additional commands and explainations [https://github.com/pop4959/LWCX/wiki/Commands can be found here].
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− |
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− | = Head Database =
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− | Players now have access to a Head Database for custom decorative heads. All heads cost 1x Diamond (except for Dragon heads which are 5x Diamonds).
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− | To access the database you can use the following commands:
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− |
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− | {| class="wikitable sortable" style="width: 100%;"
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− | ! style="white-space: nowrap;width:100px;" | Command
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− | ! Action
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− | |-
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− | | style="white-space: nowrap;width:100px;" |<code>/hdb</code>
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− | | Opens the head database GUI
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− | |-
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− | | style="white-space: nowrap;width:100px;" |<code>/hdb search [term]</code>
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− | | Searches the database for a head using the term specified
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− | |-
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− | | style="white-space: nowrap;width:100px;" |<code>/playerhead [name]</code>
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− | | Gives a player-head for the name specified
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− | |-
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− |
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− | |}
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− |
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− | = Horses =
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− | [Added MAY 2, 2020] '''By popular request all owned horses (i.e. horses that have been tamed) are now be immune to suffocation damage.'''
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− | This does not make them invulnerable to any other form of damage, and they WILL still show the suffocation animation / noise, but to combat the "dying because they went through a portal and suffocated in the frame" bit i've negated the actual damage they are taking.
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− |
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− | Additionally horse deaths are now logged, so if you have a horse that you feel died due to server problems please <code>/modreq</code> with as much information as you can and I'll look into it.
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− |
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− | The command <code>/dwmh</code> has been added - this will locate the coordinates of the last horse you rode so you can find it easier.
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− |
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− | = Iron Grinders =
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− | We have decided to discontinue the use of golem-spawner-grinders for the time being, vanilla golem farms will still work. Should the server performance become severely impacted by this we may re-evaluate and modify this mechanic as needed.
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− |
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− | [https://www.youtube.com/watch?v=AnXkFcD4IVg This youtube video] provides a tutorial for a compact iron farm if you need guidance.
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| = Nether Portals = | | = Nether Portals = |
| Nether portals have returned to strictly vanilla mechanics. HOWEVER this means you may potentially create a nether portal that drops you outside of the world border when going from the nether -> overworld. | | Nether portals have returned to strictly vanilla mechanics. HOWEVER this means you may potentially create a nether portal that drops you outside of the world border when going from the nether -> overworld. |
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− | We have updated the <code>/portal</code> command to tell you if your portal is going to kill you or not<br/>
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| <span style="color:red;">If you die past world border due to invalid portal placement your inventory may not be restored to you. You are responsible for safe portal placement.</span> | | <span style="color:red;">If you die past world border due to invalid portal placement your inventory may not be restored to you. You are responsible for safe portal placement.</span> |
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− | Generally as long as your x/z coords are less than ±374 in the nether you should be fine. | + | Generally as long as your x/z coords are less than ±625 in the nether you should be fine. |
− | | |
− | <gallery mode="packed">
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− | File:NetherPortal.png
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− | </gallery>
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− | | |
− | = Protections =
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− | This server is currently running under a [[#Gray list|gray list]]. Additionally we have a plugin called WorldGuard that allows for individual protected regions on the server.
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− | | |
− | If you have a build you would like to request protections for, please mark the two opposite corners in an obvious block and <code>/modreq</code> for protections.
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− | | |
− | Additionally it is recommended (but not required) that things like mob grinders, iron grinders, and nether portals be protected from grief to avoid accidents.
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− | | |
− | = TNT Regions =
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− | TNT is allowed on the server provided the appropriate guidelines are followed. Details outlining the use of TNT can be found [[TNT_Regions | here]], but the gist of it is - you need to request a TNT region, TNT will not chain, and if you break it tough luck.
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− | = Water / Lava =
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− | We have decided to discontinue the use of the SafeBuckets plugin. Please be sure to use extreme caution when placing liquids around redstone and rails, and as always <code>/modreq</code> if you encounter grief
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| [[Category:PvE]] | | [[Category:PvE]] |
| [[Category:Testing]] | | [[Category:Testing]] |