Difference between revisions of "PvE"

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[[File:PvE-LT-Season2.png]]
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[[File:PvE-LT-Season9.png]]
  
 
__TOC__
 
__TOC__
 
= Server Info =
 
= Server Info =
 
== Version ==
 
== Version ==
As of July 18, 2020 the server is running on version 1.16.1, you can connect at <code>pve.limeterracotta.com</code>
+
The current season opened on June 17, 2024 running the spigot. Users can access with a vanilla client, however the linked [[Client_Mods | client mods]] are allowed under the [[Rules]]
 +
 
 +
You can connect at <code>pve.limeterracotta.com</code>
  
== Graylist ==
 
This server is currently running in graylisted mode, meaning any user can join the world but only approved members can build or interact with items.
 
If you wish to be added to the list of approved users please contact Silversunset#9967 in [https://discord.gg/v52p99h discord]
 
  
 
= Season Information =
 
= Season Information =
* Season 2 Spawn was created by Sir_Didymus
+
* Season 9 spawn is very minimal, users are free to build around as desired! It is a 10x18 box with a nether portal underneath (entrance is on the North side of spawn down the stairs).
* Phantoms have been disabled globally, membranes will now drop from zombies when killed by players
 
* Head Database has been added for player use
 
  
 
== Map Information ==
 
== Map Information ==
* The '''Overworld''' is 6000x6000 wide (3000 radius) with vanilla world generation. There is a pre-generated nether portal located at spawn
+
* World: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
* The '''Nether''' is 6000x6000 wide (3000 radius) with vanilla world generation. There is a pre-generated nether portal at Y100 (x:-5,z:0)
+
* Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
* The '''End''' is 6000x6000 wide (3000 radius) with vanilla world generation
+
* Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
 +
 
 +
== Nether Portals ==
 +
Minecraft travel in the nether is 8x the distance as the overworld (i.e. for every 1 nether block you travel you will move 8 in the overworld). You can estimate your coordinates by either multiplying or dividing your coords by 8 to see what the other world will be.  
 +
Due to a *decision* in how minecraft handles teleporting through nether portals the nether map has to be the same size as the overworld. I can't confirm if this bug is still in existence so we're doing this to be safe. <span style="color:red;">If you die past world border due to invalid portal placement your inventory will not be restored to you. You are responsible for safe portal placement.</span> Generally as long as your x/z coords are less than ±312 in the nether you should be fine. The yellow line on [http://pve.limeterracotta.com:8100/#world_nether:0:0:0:656:0:0:0:1:flat the nether map] will display the safe zone.
 +
 
 +
== Custom Shenanigans ==
 +
=== LazyCrafting ===
 +
Have you ever needed to make a HUGE number of [insert thing here] but didn't feel like tediously breaking down raw materials first. Now introducing the LazyCrafting™ system!
 +
Type /recipes in-game and they will all be added to your recipe book!
 +
 
 +
All recipes - including custom server ones to replicate stupid mechanics - can be found here [[LazyCrafting]]
  
= Differences from Vanilla =
+
=== Map Waypoints ===
== Custom Commands ==
+
Our [http://pve.limeterracotta.com:8100/ online livemap] has the ability to allow custom waypoints. If you wish to add your build to the map simple place a sign using the following format:<br/>
The following custom commands have been added for [insert reason here]. Enjoy!
 
  
=== Player Commands ===
+
{| class="wikitable"
{| class="wikitable sortable" style="width: 100%;"
+
! [map]<br/>Some Name
! style="white-space: nowrap;" | Command
 
! Action
 
! style="width:100px;" | User Level
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/allrecipes</code>
+
|}
| unlocks all recipes in the recipe book
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| Everyone
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This will place a map marker on the livemap for everyont to see.
 +
<gallery position="center" captionalign="center" navigation="true">
 +
File:mapExample.png | Sample Map Sign
 +
File:mapWaypoint.png | Sample waypoint on the livemap
 +
</gallery>
 +
 
 +
 
 +
 
 +
=== Custom Commands ===
 +
{| class="wikitable sortable"
 +
! Command
 +
! What it does
 +
! Permission
 
|-
 
|-
| style="white-space: nowrap;" |<code>/dwmh</code>
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| <code>/g [text]</code> || Chat in your selected groupchat (no punctuation allowed) || Member
| Returns the location of your most recent vehicle.
+
|-
| Everyone
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| <code>/ore</code> || Shows info about ore levels || Default
 +
|-
 +
| <code>/maps</code> || Get the link to the livemap || Default
 +
|-
 +
| <code>/colors</code> || See chat color code values || Default
 +
|-
 +
| <code>/season</code> || Get the link to the PvE Wiki page || Default
 +
|-
 +
| <code>/recipes</code> || Give yourself all crafting recipes in the recipe book || Default
 +
|-
 +
| <code>/myinfo</code> || See your health / XP / food levels || Default
 +
|-
 +
| <code>/terry</code> || Spawn Terry the Cotter || Admin
 +
|-
 +
| <code>/cregion [region] [owner] || Create WG region and add default flags || Admin
 +
|-
 +
| <code>/promote</code> <br/><code>/demote</code> || Give/Remove player perms || Admin
 +
|-
 +
| <code>/admin</code><br/><code>/deadmin</code> || Give/Remove admin perms for Admin things || Admin
 +
|-  
 +
| <code>/oplist</code> || Check who is OP currently || Admin
 +
|}
 +
 
 +
=== Terry the Cotter ===
 +
Due to an oversight on the behalf of the map maker (totally not me!) our map has no badlands biome. In order to provide terracotta blocks Terry the Cotter has moved into spawn and has a small shop where you can trade 1 cobblestone block for 1 terracotta. No XP will be granted for this trade, however you can make it as many times as you like for ENDLESS TERRACOTTA <br/>
 +
 
 +
New trades may be added to Terry as the need arises. So check back often!
 +
 
 +
{| class="wikitable"
 +
! Buy
 +
! Sell
 
|-
 
|-
| style="white-space: nowrap;" |<code>/formatting</code>
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| 1 cobblestone || 1 terracotta
| Displays all allowed chat formatting codes
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|-
| Everyone
+
| 1 diamond block || 1 elytra
|-
+
|-  
| style="white-space: nowrap;" |<code>/petowner</code>
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| 1 rotten flesh || 1 phantom membrane
| Displays the owner of a tamed mob. Must be looking at a spot on the ground within 3 blocks of the mob.
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|}
| Everyone
+
 
|-
+
<gallery position="center" captionalign="center" navigation="true">
| style="white-space: nowrap;" |<code>/portal</code>
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File:Terry.png | Terry the Cotter, selling you Terracotta!
| Displays Netherportal coordinates in the 'other' world. See [[#Nether Portals]] for more info
+
</gallery>
| Everyone
+
 
|-
+
=== Standmaster ===
| style="white-space: nowrap;" |<code>/who</code>
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You can place customized armor stands on the server using the <code>/standmaster</code> commands. You can use [https://limeterracotta.com/standmaster our custom standmaster generator] to visualize and generate the commands required!
| Lists all players and which world they are in
+
 
| Everyone
+
=== Custom Fonts ===
|-
+
If you don't like the vanilla minecraft font we have a few [https://limeterracotta.com/resourcepacks/ font-only resource packs that you can download] and use.<br/>
| style="white-space: nowrap;" |<code>/myinfo</code>
+
ex: This is Bree<br/>
| Display Username (or nickname if set by admins), Current coords, Bed Location for [self]
+
[[File:CustomFont.png]]
| Everyone
+
 
 +
== Plugins ==
 +
We use server-side [[Plugins#Current_Plugins | plugins]] to add some QOL / Security features to the server. The below may be of interest to you. You may not have permission for every command however, if you run into issues please ping us.
 +
 
 +
=== ModReq ===
 +
We are using [https://github.com/NerdNu/ModReq ModReq] - you can use this to submit requests to admins. Everything from "this has been griefed" to "I'm stuck in spawn".
 +
 +
{| class="wikitable sortable"
 +
! Command
 +
! What it does
 
|-
 
|-
| style="white-space: nowrap;" |<code>/signtext</code>
+
| <code>/modreq [text]</code> || Submit a request to admins to resolve
| Custom texts for official signs - black text only
+
|-  
| Everyone
+
| <code>/check</code> || View your open requests
 +
|-  
 +
| <code>/check [number]</code> || Check a specific request
 
|}
 
|}
  
=== Staff Commands ===
+
=== Group Chat ===
{| class="wikitable sortable" style="width: 100%;"
+
{| class="wikitable sortable"
! style="white-space: nowrap;" | Command
+
! Command  
! Action
+
! What it does
! style="width:100px;" | Staff Level
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/cregion [player] [region]</code>
+
| <code>/groupchat create [name]</code> (no spaces) || Create group
| Creates a region using the currently selected area and applies default flags
 
| Modmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/addflags [region]</code>
+
| <code>/groupchat delete</code> || Delete your current group
| Applies default flags to the specified region
 
| Modmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/itemname [name]</code>
+
| <code>/groupchat invite [player]</code> || Invite player to your current group
| Renames the currently held item
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/worldflags</code>
+
| <code>/groupchat kick [player]</code> || Kick player from your current group
| Applies default flags to the current world
 
| Adminmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/golemspawner [tier]</code>
+
| <code>/groupchat leave</code> || Leave current group
| Places an iron golem spawner at your feet.
 
| Adminmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/promote [user]</code>
+
| <code>/groupchat list</code> || List all existing groups
| Advances the specified user in the player hierarchy. Guest -> Member -> Moderator
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/demote [user]</code>
+
| <code>/groupchat mygroups</code> || List all your groups
| Demotes the specified user along the player hierarchy. Moderator -> Member -> Guest
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/allowperm [group] [permission]</code>
+
| <code>/groupchat join [group number]</code> || Join group  
| Adds a permission node to a specific group
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/denyperm [group] [permission]</code>
+
| <code>/groupchat info [group number]</code> || Group details
| Denies a permission node from a specific group
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/removeperm [group] [permission]</code>
+
| <code>/groupchat say [message] ||</code> Send message to current group
| Removes a permission node from a specific group
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/signtext</code>
+
| <code>/g [message]</code> || Send message to current group (alias for /groupchat say)
| Custom texts for official signs - gives permission to color codes
+
|-  
| Adminmode
+
| <code>/groupchat switch [your group number]</code> || Switch group (use this command before sending messages to chats other than your current active chat)
 
|-
 
|-
| style="white-space: nowrap;" |<code>/citoggle</code>
+
| <code>/groupchat show [your group number]</code> || Toggle visibility of messages from your chats
| Toggles <code>/ci</code> confirmation mode.
 
| Modmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/nv [#]</code>
+
| <code>/groupchat settype [0 or 1]</code> || Set current chat type (0 - public (default) 1 - private)
| Applies night vision while in mod mode. If no time (in minutes) is entered default is clears after 1 hour
 
| Modmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/mc [#] [player]</code>
+
| <code>/groupchat setowner [player]</code> || Change current chat owner
| Count the number of entities within [radius] radius of players. If no player specified, it will return a list of players and the # of entities. If a player is specified will show the top 5 mobs within [radius] of that player (default radius  = 100)
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/pinfo [player]</code>
+
| <code>/groupchat kick [player]</code> || Kick player from current chat
| Display in-game info about user (bed location, player name, nick name,permission groups, etc)
 
| Admin
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/find-pets [radius] [types] [owner] [name]</code>
+
| <code>/groupchat ban [player]</code> || Ban player on current chat
| Locate pet within radius specified. Name and owner are optional. Max radius 200
 
| Adminmode
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/tp-pets [x] [y] [z] [world]</code>
 
| Teleport lost pet to coordinates specified. World is optional, if no world is listed the current one will be used
 
| Adminmode
 
 
|}
 
|}
  
== Custom Recipes & Trades ==
+
=== Bolt ===
Due to the smaller size map and world border the server is missing some natural biomes/blocks/items. To compensate for this the following custom recipes and trades have been implemented
+
Bolt allows for locking of chests so people can't "steal" your materials. Current default is for all chests to be public. The below list are some useful commands, the rest can be found [https://github.com/pop4959/Bolt/wiki#commands here]. The commands should autocomplete in-game if you need help as well.
=== Custom Trades ===
 
Custom Traders are located at spawn (x:-4, z:-15)
 
* Jungle Jim - sells Jungle saplings for 10x of any other sapling
 
* Badlands Bob - sells 1x Terracotta for 1x Cobblestone
 
<gallery mode="packed">
 
file:S2_Villager_Jungle_Jim.png|Jungle Jim
 
file:S2_Villager_Badlands_Bob.png|Badlands Bob (1)
 
file:S2_Villager_Badlands_Bob2.png|Badlands Bob (2)
 
file:S2_Villager_Badlands_Bob3.png|Badlands Bob (3)
 
</gallery>
 
 
 
=== Custom Recipes ===
 
==== Missing Items ====
 
<gallery mode="packed">
 
File:trident.PNG|Trident
 
File:quartz.png|Quartz crystals from blocks
 
File:Elytra.png|Elytra
 
</gallery>
 
 
 
==== Lazy Crafting ====
 
Have you ever needed to make a HUGE number of [insert thing here] but didn't feel like tediously breaking down raw materials first. Now introducing the LazyCrafting™ system!
 
 
 
Type <code>/allrecipes</code> in-game and they will all be added to your recipe book!
 
  
<gallery mode="packed">
+
If you want to use a worldguard region to manage chest perms contact silversunset. Otherwise you can use the built in "group" command below.
File:redstone_torch_from_block.PNG|Redstone torches from redstone blocks
 
File:torch_from_block.PNG|Torches from coal blocks
 
File:book_from_sugar_cane.PNG|Books from sugar cane
 
File:bread_from_hay_block.PNG|Bread from hay bales
 
File:bucket_from_iron_block.PNG|Buckets from iron blocks
 
File:chest_from_logs.PNG|Chests from all log types
 
File:sticks_from_logs.PNG|Sticks from all log types
 
File:door_from_iron_block.PNG|Doors from iron blocks
 
File:door_from_logs_oak.PNG|Doors from all log types
 
File:fence_from_logs_oak.PNG|Fencing from log types
 
File:fence_gate_from_logs_oak.PNG|Fence gate from log types
 
File:stairs_from_logs_oak.PNG|Stairs from all log types
 
File:slab_from_logs_oak.PNG|Slabs from all log types
 
</gallery>
 
  
== Container Locking (LWC) ==
+
{| class="wikitable sortable"
This server uses a plugin called [https://www.spigotmc.org/resources/modern-lwc-continuation-of-lwc.2162/ LWC] to automatically protect chests and furnaces to the person who placed them. There are commands available to modify the behavior of these chests
+
! Command  
{| class="wikitable sortable" style="width: 100%;"
+
! What it does
! style="white-space: nowrap;" | Command
 
! Action
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/cmodify username</code>
+
| <code>/bolt lock [type]</code> || Lock chest
| Grants permission to the chest to the username specified
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/cmodify -username</code>
+
| <code>/bolt unlock</code> || Unlock chest
| Removes permission to the chest from the username specified
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/cmodify r:regionname</code>
+
| <code>/bolt edit [add:remove] <player></code> || Edit protection
| Grants permission to the chest to all users listed within the <code>regionname</code> specified
 
 
|-
 
|-
| style="white-space: nowrap;" | <code>/cmodify [type]</code>
+
| <code>/bolt modify [add:remove] <access> <type> <name></code></code> <br/>ex: <code>''/modify add normal group Haven''</code><br/>ex: <code>''/modify add normal player Silversunset''</code><br/>ex: <code>''/modify add normal region Haven''</code> || Modify chest (add user or groups to the permissions)
| Modifies a chest to the new type based on the [type] entered. ex: <code>/cmodify donation</code> changes the current chest to a donation chest, and would replace <code>/cremove</code> and <code>/cdonation</code> <br/><span style="color:red;">Note: <code>/cmodify public</code> appears to be broken in the current version of LWC. Please use <code>/cremove</code> followed by <code>/cpublic</code></span>
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/cdonation</code>
+
| <code>/bolt group (create:delete:add:remove:list) <group> <player><br/>ex: <code>''/group create Haven''</code><br/>ex: <code>''/group add Haven Silversunset''</code> || Manage user groups for chest access
| Creates a donation chest, where all users may enter items but only the owner may remove them
 
 
|-
 
|-
| style="white-space: nowrap;" |<code>/cremove</code>
 
| Removes all permissions from the chest - '''this is dangerous''' as anyone can then lock the chest to themselves
 
|-
 
| style="white-space: nowrap;" |<code>/cprivate</code>
 
| Creates a private lock on the chest that only the owner can open. '''This is the default for all placed chests'''
 
|-
 
| style="white-space: nowrap;" |<code>/cpublic</code>
 
| Creates a public lock on a chest - this means that only the owner can remove the chest but any user may add/remove items
 
|}
 
Additional commands and explainations [https://github.com/pop4959/LWCX/wiki/Commands can be found here].
 
 
== Head Database ==
 
Players now have access to a Head Database for custom decorative heads. All heads cost 1x Diamond (except for Dragon heads which are 5x Diamonds).
 
To access the database you can use the following commands:
 
 
{| class="wikitable sortable" style="width: 100%;"
 
! style="white-space: nowrap;width:100px;" | Command
 
! Action
 
|-
 
| style="white-space: nowrap;width:100px;" |<code>/hdb</code>
 
| Opens the head database GUI
 
|-
 
| style="white-space: nowrap;width:100px;" |<code>/hdb search [term]</code>
 
| Searches the database for a head using the term specified
 
|-
 
| style="white-space: nowrap;width:100px;" |<code>/playerhead [name]</code>
 
| Gives a player-head for the name specified
 
|-
 
 
 
|}
 
|}
  
== Horses ==
 
[Added MAY 2, 2020]  '''By popular request all owned horses (i.e. horses that have been tamed) are now be immune to suffocation damage.'''
 
This does not make them invulnerable to any other form of damage, and they WILL still show the suffocation animation / noise, but to combat the "dying because they went through a portal and suffocated in the frame" bit i've negated the actual damage they are taking.
 
 
Additionally horse deaths are now logged, so if you have a horse that you feel died due to server problems please <code>/modreq</code> with as much information as you can and I'll look into it.
 
 
== Iron Grinders ==
 
In order to alleviate lag due to excessive villager buildup in iron grinders we will be using a mob spawner to generate golems.
 
 
=== Spawner Mechanics ===
 
* Every 6 minutes the spawner will attempt to spawn a golem within a 5x5 area centered on the spawner (aka spawner + four blocks out)
 
* Golems will not spawn ''below'' the spawner, they will only spawn on solid blocks level with the spawner itself
 
* Players must be within 25 blocks of the spawner to activate it (this is raised from the default 16 blocks for normal spawners)
 
* Due to Mojang spawner mechanics a spawner will attempt to spawn '''up to''' the number of golems identified by its Tier number. This means that a Tier 2 spawner may generate one *or* two golems each time, a Tier 3 may generate one, two, or three each time.
 
* If there are 25 golems within radius of the spawner the event will cancel and no golems will spawn
 
 
=== How to obtain a Golem spawner ===
 
* Collect the following materials and place them in a chest:
 
** 5 stacks of cobblestone
 
** 16 wooden doors
 
** 16 iron ore
 
* <code>/modreq</code> for golem spawner placement
 
Players may request 4 individual spawners be placed. All spawner requests and tier upgrades carry the same cost.
 
 
=== How to build an iron grinder ===
 
* Build a box to spawn golems
 
** Golems will spawn fine in a well-lit room, which is recommended to prevent other mobs
 
* Build a killing mechanism for the golems
 
** Generally lava works the best
 
** Make sure to leave space underneath for item collection
 
* Mark where you'd like the spawners using an "odd" block
 
** This just needs to be something that stands out
 
** You can use the chest of required materials or even just a block of wool (anything that is different from the rest of the box)
 
* Submit a modreq requesting a spawner / upgrade (make sure to have your chest of materials ready for sacrifice)
 
** ''Ex:'' <code>/modreq please replace [block] with spawner</code>
 
** ''Ex:'' <code>/modreq please upgrade spawner to Tier 2</code>
 
 
<gallery mode="packed">
 
File:Grinder1.png|Golems will attempt to spawn within 4 air blocks of the spawner
 
File:Grinder2.png|Golems spawn on the ground level with the spawner
 
</gallery>
 
 
== Nether Portals ==
 
In order to prevent accidental grief as well as creating portals outside of world border the following restrictions are currently being enforced:
 
=== Nether Portals in the Overworld ===
 
* no restrictions, as long as they do not otherwise cause grief
 
 
=== Nether Portals in the Nether ===
 
* All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border
 
* All portals must be between y100 and y105 - this is to help alleviate portal overlap
 
<gallery mode="packed">
 
File:NetherPortals.png|Nether Portal Example (in the nether)
 
</gallery>
 
* The spawn Nether portal is at coordinates x:-3 y:100 z: 0
 
 
=== How to make a Nether Portal ===
 
==== via Modreq ====
 
* Create your portal frame out of obsidian in the Overworld
 
* type <code>/modreq please light my portal</code> - this will allow staff to light the portal at the correct coordinates in the nether
 
 
 
==== Manually ====
 
If you are feeling adventurous and do not want to wait for staff you can also create and light your portal manually
 
* Create your portal frame out of obsidian in the Overworld
 
** Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues
 
** [https://minecraft.gamepedia.com/Nether_portal Minecraft Wiki Page] - for additional mechanics related to nether portals
 
* Type <code>/portal</code> in-game, this will give you the coordinates where your nether-side portal *should* be. Make note of these coordinates
 
* Light your portal with flint & steel
 
* Go through the portal - you will most likely end up at a nearby portal if any exist, or Spawn if none do
 
** <span style="color: red;">'''WARNING:''' There is a chance you will die going through the portal due to some quirks with them. It is '''strongly''' suggested that you chest all of your inventory/gear the first time you travel through until the portals are properly linked. If you die on death your items cannot be restored</span>
 
* Travel to the coordinates obtained from the <code>/portal</code> command and create a second Nether portal frame
 
** The spawn nether portal is at y:100, if you want your connecting road to be level the bottom block of your portal should also be at y:100
 
* Light it, and travel through. You should connect back to your original portal
 
 
Should you run into issues with your portal, please <code>/modreq</code> with as much detail as you can fit.
 
 
== Protections ==
 
This server is currently running under a [[#Gray list|gray list]]. Additionally we have a plugin called WorldGuard that allows for individual protected regions on the server.
 
 
If you have a build you would like to request protections for, please mark the two opposite corners in an obvious block and <code>/modreq</code> for protections.
 
 
Additionally it is recommended (but not required) that things like mob grinders, iron grinders, and nether portals be protected from grief to avoid accidents.
 
 
== Water / Lava ==
 
The server uses a plugin called SafeBuckets as an accidental grief prevention tool. When you place water/lava (on the ground or in a dispenser) the blocks will not flow automatically by default. 
 
 
To make your liquid flow, place it then type <code>/flow</code> and left-click. The liquid will then flow as normal.
 
 
In the event that your liquid does something weird submit a modreq.
 
  
 
[[Category:PvE]]
 
[[Category:PvE]]
 +
[[Category:Testing]]

Latest revision as of 21:52, 4 July 2024

PvE-LT-Season9.png

Server Info

Version

The current season opened on June 17, 2024 running the spigot. Users can access with a vanilla client, however the linked client mods are allowed under the Rules

You can connect at pve.limeterracotta.com


Season Information

  • Season 9 spawn is very minimal, users are free to build around as desired! It is a 10x18 box with a nether portal underneath (entrance is on the North side of spawn down the stairs).

Map Information

  • World: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
  • Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation
  • Nether: map size 5000 x 5000 blocks (2,500 radius from 0,0), vanilla 1.21 generation

Nether Portals

Minecraft travel in the nether is 8x the distance as the overworld (i.e. for every 1 nether block you travel you will move 8 in the overworld). You can estimate your coordinates by either multiplying or dividing your coords by 8 to see what the other world will be. Due to a *decision* in how minecraft handles teleporting through nether portals the nether map has to be the same size as the overworld. I can't confirm if this bug is still in existence so we're doing this to be safe. If you die past world border due to invalid portal placement your inventory will not be restored to you. You are responsible for safe portal placement. Generally as long as your x/z coords are less than ±312 in the nether you should be fine. The yellow line on the nether map will display the safe zone.

Custom Shenanigans

LazyCrafting

Have you ever needed to make a HUGE number of [insert thing here] but didn't feel like tediously breaking down raw materials first. Now introducing the LazyCrafting™ system! Type /recipes in-game and they will all be added to your recipe book!

All recipes - including custom server ones to replicate stupid mechanics - can be found here LazyCrafting

Map Waypoints

Our online livemap has the ability to allow custom waypoints. If you wish to add your build to the map simple place a sign using the following format:

[map]
Some Name

This will place a map marker on the livemap for everyont to see.


Custom Commands

Command What it does Permission
/g [text] Chat in your selected groupchat (no punctuation allowed) Member
/ore Shows info about ore levels Default
/maps Get the link to the livemap Default
/colors See chat color code values Default
/season Get the link to the PvE Wiki page Default
/recipes Give yourself all crafting recipes in the recipe book Default
/myinfo See your health / XP / food levels Default
/terry Spawn Terry the Cotter Admin
/cregion [region] [owner] Create WG region and add default flags Admin
/promote
/demote
Give/Remove player perms Admin
/admin
/deadmin
Give/Remove admin perms for Admin things Admin
/oplist Check who is OP currently Admin

Terry the Cotter

Due to an oversight on the behalf of the map maker (totally not me!) our map has no badlands biome. In order to provide terracotta blocks Terry the Cotter has moved into spawn and has a small shop where you can trade 1 cobblestone block for 1 terracotta. No XP will be granted for this trade, however you can make it as many times as you like for ENDLESS TERRACOTTA

New trades may be added to Terry as the need arises. So check back often!

Buy Sell
1 cobblestone 1 terracotta
1 diamond block 1 elytra
1 rotten flesh 1 phantom membrane

Standmaster

You can place customized armor stands on the server using the /standmaster commands. You can use our custom standmaster generator to visualize and generate the commands required!

Custom Fonts

If you don't like the vanilla minecraft font we have a few font-only resource packs that you can download and use.
ex: This is Bree
CustomFont.png

Plugins

We use server-side plugins to add some QOL / Security features to the server. The below may be of interest to you. You may not have permission for every command however, if you run into issues please ping us.

ModReq

We are using ModReq - you can use this to submit requests to admins. Everything from "this has been griefed" to "I'm stuck in spawn".

Command What it does
/modreq [text] Submit a request to admins to resolve
/check View your open requests
/check [number] Check a specific request

Group Chat

Command What it does
/groupchat create [name] (no spaces) Create group
/groupchat delete Delete your current group
/groupchat invite [player] Invite player to your current group
/groupchat kick [player] Kick player from your current group
/groupchat leave Leave current group
/groupchat list List all existing groups
/groupchat mygroups List all your groups
/groupchat join [group number] Join group
/groupchat info [group number] Group details
/groupchat say [message] Send message to current group
/g [message] Send message to current group (alias for /groupchat say)
/groupchat switch [your group number] Switch group (use this command before sending messages to chats other than your current active chat)
/groupchat show [your group number] Toggle visibility of messages from your chats
/groupchat settype [0 or 1] Set current chat type (0 - public (default) 1 - private)
/groupchat setowner [player] Change current chat owner
/groupchat kick [player] Kick player from current chat
/groupchat ban [player] Ban player on current chat

Bolt

Bolt allows for locking of chests so people can't "steal" your materials. Current default is for all chests to be public. The below list are some useful commands, the rest can be found here. The commands should autocomplete in-game if you need help as well.

If you want to use a worldguard region to manage chest perms contact silversunset. Otherwise you can use the built in "group" command below.

Command What it does
/bolt lock [type] Lock chest
/bolt unlock Unlock chest
/bolt edit [add:remove] <player> Edit protection
/bolt modify [add:remove] <access> <type> <name>
ex: /modify add normal group Haven
ex: /modify add normal player Silversunset
ex: /modify add normal region Haven
Modify chest (add user or groups to the permissions)
/bolt group (create:delete:add:remove:list) <group> <player>
ex: /group create Haven
ex: /group add Haven Silversunset
Manage user groups for chest access