Difference between revisions of "PvE"
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* All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border  | * All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border  | ||
* All portals must be between y100 and y115 - this is to help alleviate portal overlap  | * All portals must be between y100 and y115 - this is to help alleviate portal overlap  | ||
| + | * The spawn Nether portal is at coordinates x:-3 y:100 z: 0  | ||
=== How to make a Nether Portal ===  | === How to make a Nether Portal ===  | ||
* Create your portal frame out of obsidian in the Overworld  | * Create your portal frame out of obsidian in the Overworld  | ||
| − | ** Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues   | + | ** Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues  | 
** [https://minecraft.gamepedia.com/Nether_portal Minecraft Wiki Page] - for additional mechanics related to nether portals  | ** [https://minecraft.gamepedia.com/Nether_portal Minecraft Wiki Page] - for additional mechanics related to nether portals  | ||
* Type <code>/portal</code> in-game, this will give you the coordinates where your nether-side portal *should* be. Make note of these coordinates  | * Type <code>/portal</code> in-game, this will give you the coordinates where your nether-side portal *should* be. Make note of these coordinates  | ||
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* Go through the portal - you will most likely end up at a nearby portal if any exist, or Spawn if none do  | * Go through the portal - you will most likely end up at a nearby portal if any exist, or Spawn if none do  | ||
* Travel to the coordinates obtained from the <code>/portal</code> command and create a second Nether portal frame  | * Travel to the coordinates obtained from the <code>/portal</code> command and create a second Nether portal frame  | ||
| + | ** The spawn nether portal is at y:100, if you want your connecting road to be level the bottom block of your portal should also be at y:100  | ||
* Light it, and travel through. You should connect back to your original portal  | * Light it, and travel through. You should connect back to your original portal  | ||
Should you run into issues with your portal, please <code>/modreq</code> with as much detail as you can fit.  | Should you run into issues with your portal, please <code>/modreq</code> with as much detail as you can fit.  | ||
Revision as of 00:09, 10 September 2019
Map Information
- The Overworld is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal located at spawn
 - The Nether is 3000x3000 wide (1500 radius) with vanilla world generation. There is a pre-generated nether portal at Y100
 - The End is 3000x3000 wide (1500 radius) with vanilla world generation
 
Differences from Vanilla
Container Locking (LWC)
This server uses a plugin called LWC to automatically protect chests and furnaces to the person who placed them. There are commands available to modify the behavior of these chests
| Command | Action | 
|---|---|
/cmodify username
 | 
Grants permission to the chest to the username specified | 
/cmodify -username
 | 
Removes permission to the chest from the username specified | 
/cmodify r:regionname
 | 
Grants permission to the chest to all users listed within the regionname specified
 | 
/cmodify [type]
 | 
Modifies a chest to the new type based on the [type] entered. ex: /cmodify donation changes the current chest to a donation chest, and would replace /cremove and /cdonation
 | 
/cdonation
 | 
Creates a donation chest, where all users may enter items but only the owner may remove them | 
/cremove
 | 
Removes all permissions from the chest - this is dangerous as anyone can then lock the chest to themselves | 
/cprivate
 | 
Creates a private lock on the chest that only the owner can open. This is the default for all placed chests | 
/cpublic
 | 
Creates a public lock on a chest - this means that only the owner can remove the chest but any user may add/remove items | 
Additional commands and explainations can be found here.
Iron Grinders
In order to alleviate lag due to excessive villager buildup in iron grinders we will be using a mob spawner to generate golems.
Spawner Mechanics
- Every 6 minutes the spawner will attempt to spawn a golem within a 5x5 area centered on the spawner (aka spawner + four blocks out)
 - Golems will not spawn below the spawner, they will only spawn on solid blocks level with the spawner itself
 - Players must be within 25 blocks of the spawner to activate it (this is raised from the default 16 blocks for normal spawners)
 - Due to Mojang spawner mechanics a spawner will attempt to spawn up to the number of golems identified by its Tier number. This means that a Tier 2 spawner may generate one *or* two golems each time, a Tier 3 may generate one, two, or three each time.
 - If there are 25 golems within radius of the spawner the event will cancel and no golems will spawn
 
How to obtain a Golem spawner
- Collect the following materials and place them in a chest:
- 5 stacks of cobblestone
 - 16 wooden doors
 - 16 iron ore
 
 /modreqfor golem spawner placement
Players may request 4 individual spawners be placed. All spawner requests and tier upgrades carry the same cost.
How to build an iron grinder
This IMGUR album shows the most efficient way to build a golem grinder.
Nether Portals
In order to prevent accidental grief as well as creating portals outside of world border the following restrictions are currently being enforced:
Nether Portals in the Overworld
- no restrictions, as long as they do not otherwise cause grief
 
Nether Portals in the Nether
- All portals must be within 185 blocks of spawn - this is to prevent spawning nether portals outside of the overworld world border
 - All portals must be between y100 and y115 - this is to help alleviate portal overlap
 - The spawn Nether portal is at coordinates x:-3 y:100 z: 0
 
How to make a Nether Portal
- Create your portal frame out of obsidian in the Overworld
- Portals should be of a 'reasonable' size, to prevent lag or mob spawning issues
 - Minecraft Wiki Page - for additional mechanics related to nether portals
 
 - Type 
/portalin-game, this will give you the coordinates where your nether-side portal *should* be. Make note of these coordinates - Light your portal with flint & steel
 - Go through the portal - you will most likely end up at a nearby portal if any exist, or Spawn if none do
 - Travel to the coordinates obtained from the 
/portalcommand and create a second Nether portal frame- The spawn nether portal is at y:100, if you want your connecting road to be level the bottom block of your portal should also be at y:100
 
 - Light it, and travel through. You should connect back to your original portal
 
Should you run into issues with your portal, please /modreq with as much detail as you can fit.