Difference between revisions of "Seasons"

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* Season 4 Launch - November 28, 2021 ([https://www.reddit.com/r/LimeTerracotta/comments/r51m43/season_4_launch_post/ Launch post])
 
* Season 4 Launch - November 28, 2021 ([https://www.reddit.com/r/LimeTerracotta/comments/r51m43/season_4_launch_post/ Launch post])
 
* Map Information  
 
* Map Information  
** Overworld: 10,000 x 10,000 wide (5000 radius) with modded world generation (pre-generated).
+
** Overworld: 10k x 10k wide (5000 radius) generated by Terralith
** Nether: 10,000 x 10,000 wide (5000 radius) with modded world generation.
+
** Nether : 10k x 10k wide (5000 radius) generated by Incendium
** End: 10,000 x 10,000 wide (5000 radius) with modded world generation
+
** End: 10k x 10k wide (5000 radius) generated by BetterEnd
 
** Phantom spawns '''disabled''' via the doInsomnia gamerule
 
** Phantom spawns '''disabled''' via the doInsomnia gamerule
 
* [[PvE_Changelog#Season_4 | Season 4 Changelog]]
 
* [[PvE_Changelog#Season_4 | Season 4 Changelog]]
  
 
[[Category:PvE]]
 
[[Category:PvE]]

Revision as of 18:20, 29 November 2021

Season Listing

Season Started Ended MC Version Client Pack
Season 1 September 21, 2019 July 18, 2020 1.14 - 1.15.2 Vanilla N/A
Season 2 July 18, 2020 July 9, 20201 1.16.1 - 1.16.4 Vanilla N/A
Season 3 July 9, 2021 November 28, 2021 1.17.1 Vanilla N/A
Season 4 November 28, 2021 TBD 1.17.1 Modded All of Fabric 4

Season 1

Season 1 Spawn built by Silversunset
  • Opened for testing September 1, 2019
  • Officially opened on September 21, 2019
  • Map Information
    • Overworld: 3000x3000 wide (1500 radius) with vanilla world generation.
    • Nether: 3000x3000 wide (1500 radius) with vanilla world generation.
    • End: 3000x3000 wide (1500 radius) with vanilla world generation
  • Season 1 Changelog


Season 2

Season 2 Spawn built by Sir_Didymus
  • Pre-map planning began June 10, 2020
  • Season 2 Launch announced July 10, 2020
  • Season 2 Launch July 18, 2020
  • Map Information
    • Overworld: 6000x6000 wide (3000 radius) with vanilla world generation.
    • Nether: 6000x6000 wide (3000 radius) with vanilla world generation.
    • End: 6000x6000 wide (3000 radius) with vanilla world generation
    • Phantom spawns disabled in the overworld
    • Treasure hunt announced on launch
      • Beginning as soon as the server is open to players, there will be a LIVE treasure hunt on the map. There will be 11 signs hidden throughout the Overworld that will give you a password to one of the locked boxes at spawn. 10 of the boxes will contain an assortment of nifty items (possibly including gear, materials, food, etc), and 1 will be full of....something less helpful :) The signs will remain until all have been found, so best of luck to you all!
  • Season 2 Changelog


Season 3

Season 3 Spawn built by Sir_Didymus & Bermudalocket
  • Pre-map planning began June 1, 2021
  • Season 3 Launch - July 9, 2021 (Launch post)
  • Map Information
    • Overworld: 6000x6000 wide (3000 radius) with vanilla world generation.
    • Nether: 6000x6000 wide (3000 radius) with vanilla world generation.
    • End: 6000x6000 wide (3000 radius) with vanilla world generation
    • Phantom spawns disabled in the overworld
    • Return to vanilla iron grinders, portals, water mechanics
  • Season 3 Changelog

Season 4

File:PvE-LT-Season4.PNG
Season 4 Spawn built by Bermudalocket
  • Season 4 Launch - November 28, 2021 (Launch post)
  • Map Information
    • Overworld: 10k x 10k wide (5000 radius) generated by Terralith
    • Nether : 10k x 10k wide (5000 radius) generated by Incendium
    • End: 10k x 10k wide (5000 radius) generated by BetterEnd
    • Phantom spawns disabled via the doInsomnia gamerule
  • Season 4 Changelog